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25.07.2024 08:59
pink_arcana (@pink_arcana@mastodon.gamedev.place)

More distance field outlines for #Godot 4.3 are coming soon! :godot: Object IDs + Surface IDs turned out WAY better than I hoped.

Haven't optimized yet, but they can share the jump flooding passes, so it'll just be the cost of the current Distance Field Outlines implementation plus the an extra viewport and storage.

(Apologies for the awkward cuts -- I don't really make videos, but this was easier to show than tell.)

youtube.com/watch?v=xybsH8o_Sw

#godotengine #gamedev #shaders




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25.07.2024 04:02
liblast (@liblast@mastodon.gamedev.place)

I needed a placeholder gun model.
I got carried away a bit.

Also - walking and aiming animations finally work. Woo!

- unfa

#Liblast #IndieGame #guns #3Dart #placeholder #Godot #GodotEngine #FPS





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25.07.2024 03:10
cmanman (@cmanman@mastodon.ie)

Working on a new #megaman like game #gamedev #megamanX
#godot





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25.07.2024 00:01
simonschreibt (@simonschreibt@mastodon.gamedev.place)

Started as #godot performance test but ended up being a bit artsy.





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24.07.2024 22:07
ArmouredWizard (@ArmouredWizard@dice.camp)

Left: .blend file directly accessed by Godot
Right: exported .glb file
Some walls missing. Textures missing on .blend (colours are ok)

I don't even need a mock-Tudor house in my game!

Time to start over, methinks

#godot #godotEngine #blender #blender3d #roguelike #RougeLight #gamedev





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24.07.2024 20:42
doomski (@doomski@mstdn.games)

#WireframeWednesday

Here is my long tongued friend, placeholder name, Goobi 😜

#videogames #indiegames #indiegame #gaming #gamedev #indiedev #lowpoly #godot #blender3d #gameart #3D #platformer #3DPlatformer #shareyourgames





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24.07.2024 18:45
DoodleDonut (@DoodleDonut@equestria.social)

Adding more moves/states to the movement control. Not sure what this project is just yet, but it's fun to mess around.

#godot #indiedev #gamedev





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24.07.2024 17:19
thomastc (@thomastc@mastodon.gamedev.place)

New blog post is up! Drawing nautical charts of our procedurally generated world, including coastlines, ports and a pretty rhumbline network.
frozenfractal.com/blog/2024/7/
#procgen #gamedev #godotengine #godot




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24.07.2024 17:07
hospitalitytycoon (@hospitalitytycoon@mastodon.gamedev.place)

We've just pushed out a release to fix a crash bug on windows system that have high fps. My development macbook gets 100fps, the Windows system got 1700fps. Lesson learned, don't use number of frames as a way to drive your UI updates.

#godotengine #godot #gamedev #bugs




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24.07.2024 16:20
ColdEmber (@ColdEmber@hachyderm.io)

Building up Moon Level !
#Godot #indiedev #moon





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24.07.2024 16:19
notes (@notes@bytes.programming.dev)

Daily Godot Tip #4: If you have an array of items that you need to pick a random thing from, Godot has a built in pick_random method

#godot #gamedev #godotengine





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24.07.2024 15:36
alcea (@alcea@pb.todon.de)

Oh my #DaftPunk

#Godot spitting out his #coffee when #PhoenixWright starts singing is so funny :crazylaugh:
youtube.com/watch?v=tLp8MxDM04
#AceAttorney / #GyakutenSaiban #nonsensealcea




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